Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
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Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles

By Nigel Emsen

Colonialism to Revolution rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped into command groups and stratagems can be played during the turn to give a specific feel the different armies. Artillery is considered off board and is represented through a sub set of rules. Gas attacks are included in the artillery sub set rules. Ideal rules for remote game play —description from the publisher

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Players2
Age12+
Year2021
  • Wargame
  • Miniatures
  • Post-Napoleonic
  • World War I
  • Grid Movement
  • Open Drafting
  • Dice Rolling
  • Measurement Movement
  • Hexagon Grid
  • Line of Sight

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