Board Game
Hippimill
By Hans-Jörg Nürnberger
Goal: Be the first moving all of your 4 (large) meeples into the target area 1. Roll three dice - allocate the numbers to appropriate meeples you may - if useful - allocate all numbers to one meeple 2. Try to hit opposing meeples - you may decide, of you want to use your movement points either forward or backwards 3. Rolling a 'triple' you have another turn
Players2–4
Playtime25 min
Age8+
Year1970
- Dice
- Dice Rolling
Prices · delivered to United States · USD
No offers for delivery to United States in USD yet.
Try another delivery country or currency.