Board Game
When The Navy Walked
By Robert M. Adams · Art by James Miller (II)
When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age. It is a springboard for imagination and a high-level game of tactics and battles set amongst a 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction. In WTNW players take the reins of generals and command massive armies of steam driven behemoths. In the end, the thunder that cascades across the battlefield to settle in the souls of the fighting men will only be assuaged with the assistance of the landship. When the Navy Walked is the first in a series of books that will outline the story and history behind this alternate Earth, its culture and the rules for fighting massive battles. In future supplements players will have the opportunity to play through various alternate historical scenarios, including the colonization of Africa and the deep, dark folds of the Aether. So grab your goggles and your Aethertech and get ready for a good time filled with steam and adventure!
- Science Fiction
- Miniatures
- Dice Rolling
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