Neuroshima Hex! 3.0: Mercenaries from Alabama
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Expansion

Neuroshima Hex! 3.0: Mercenaries from Alabama

By Michał Oracz, Stephen Pole · Art by Michał Oracz

Rare expansion, can be found in some of the original Neuro Hex boxes. Gives you 4 chips (one for army) and an small information in instruction manual. You can choose which is going to which army, but i realized it by simply looking at them. Rules? Yes, please: Get the chip somewhere you can see it for time of play. When you want, you can switch another chip and replace it with mercenary. A set of 4 tokens Alabama Mercenaries are soldiers of fortune who can reinforce any other army. In a 2-player game, players decide whether to add 1 or 2 Mercenaries to their armies. In a 3- or 4-player game, each player places 1 chosen Mercenary tile face down next to his regular army. When drawing tokens, a player can always draw his Mercenary instead of his own army unit. For ALL game purposes, the chosen Mercenary tile is treated as a regular unit owned by whoever played that tile. As a visual reminder, players can mark their Mercenaries with HQ tokens.

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Players2–4
Playtime40 min
Age10+
Year2007
  • Fighting
  • Expansion for Base-game
  • Science Fiction
  • Hand Management
  • Tile Placement
  • Variable Player Powers
  • Player Elimination
  • Hexagon Grid
  • Team-Based Game

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