War in the Ice: The Battle for the Seventh Continent, 1991-92
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Board Game

War in the Ice: The Battle for the Seventh Continent, 1991-92

By Philip S. Kosnett · Art by Redmond Aksel Simonsen

War in the Ice is a future history simulation of a limited scale war for the energy resources of Antarctica between the world’s superpowers. A special scenario pits the Subterrans, a cryogenically frozen race from prehistory, against the modern forces. The desperate isolation of small units battling in desolation across a massive, cold wasteland is captured on a comprehensive map of Antarctica. Colorful cardboard playing pieces represent the strength and unique capabilities of military units and equipment. Their movement, positioning, and engagement for battle are regulated by a superimposed hexagonal grid, which functions like a chessboard’s squares. Probability charts determine each combat’s outcome. Contains: rules booklet and fictional historical simulation briefing; 400 die-cut cardboard playing pieces; one 22” x 34” soft map; and various play aids. Level of Complexity: High Average Playing Time: 1 to 10 hours Suitability for Solitaire Play: Low

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Players2–3
Playtime360 min
Age14+
Year1978
  • Wargame
  • Science Fiction
  • Dice Rolling
  • Hexagon Grid

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