Board Game
10 Days in Africa
By Aaron Weissblum, Alan R. Moon · Art by Cathleen Quinn-Kinney, John Kovalic
You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game. Tiles are arranged on a player's tray, then a new tile is drawn. It can be used to replace a tile on one of the "days." Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged, only replaced. You must complete your journey correctly, connecting by foot - bordering country tiles set side-by-side, air - countries of the same color with a same-colored airplane between them, or automobile - a car can drive between two countries and a third country which borders them. Whoever is the first to connect all 10 days wins the game. This is the second installment in the 10 Days in series.
- Educational
- Travel
- Hand Management
- Connections
Prices · 1 offer · delivered to United States · USD
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Fair Play GamesNot rated
EN edition · Ships from United States · Out of stock
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$17.45
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