Smithereens: The End of World War II in Europe
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Board Game

Smithereens: The End of World War II in Europe

By Ty Bomba · Art by Mark Simonitch

From the game rules : Smithereens : The End of World War II in Europe is a simulation of the last five months of the World War II on that continent. A "what-if" alternative history scenario is also included that allows players to examine the possibility of World War III breaking out at the conclusion of World War II. This is a two- or multi-player strategic level game of low-intermediate complexity. In two player matches, the "Grand Alliance player" controls all the forces arrayed against Nazi Germany: those of the United States, the British Commonwealth of Nations, the Soviet Union, and their minor-power allies. The German controls the armed forces of the Third Reich and its few remaining allies (Hungarians and Italian Fascists." 1 hex = 20 miles ; 1 turn = half a month ; 512 counters 20 miles/hex 2 weeks/turn 512 counters Two 34"x22" maps

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Players1–3
Playtime360 min
Age12+
Year1993
  • Wargame
  • World War II
  • Dice Rolling
  • Simulation
  • Hexagon Grid
  • Secret Unit Deployment

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