Board Game
DragonElves
By James M. Ward, Lester Smith, Timothy B. Brown
DragonElves was a short lived foray into developing an E-card game by Fast Forward Enterprises in 2000. This was an unusual design in that players could design and customize their cards and then print out the decks themselves. Gameplay is a mix of standard CCG cardplay and some aspects of a wargame. DragonElves depicts the battle between the armies of the DragonElves and the BronzeMen.Players arrange their armies in 4 columns and striving to eliminate the units in the enemy ranks by direct combat and boosting attacks by playing various effect cards over a 4-Phase skirmish turn. Players attempt to better their opponents attacks with spells and skills, then augmented by a random draw. As characters are eliminated then new warriors are exposed to attack until one side or the other has been totally wiped out.
- Card Game
- Fantasy
- Print & Play
- Area Majority / Influence
- Open Drafting
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