Shot and Shell: Naval Combat in the Civil War
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Board Game

Shot and Shell: Naval Combat in the Civil War

By Roger Nord

"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27 scenarios and 6 maps. Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play. The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.

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Players1–4
Playtime120 min
Age12+
Year1987
  • Wargame
  • Nautical
  • Post-Napoleonic
  • American Civil War
  • Civil War
  • Grid Movement
  • Movement Points
  • Dice Rolling
  • Simulation
  • Paper-and-Pencil
  • Hexagon Grid

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