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Anomia

By Andrew Innes · Art by Cezary Szulc, Kinetic, Paul Laane, Peter Wocken

Anomia plays off the fact that our minds are positively brimming with all sorts of random information: things to eat, pop songs, websites, etc... Sure, under normal circumstances, it's easy to give an example of a frozen food or a dog breed, but you'll find that your brain works a little differently under pressure! To play, draw and reveal a card from the center pile. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on their card before they can do the same for yours. If you blurt out a correct answer first, you win their card and the drawing continues. Sounds simple, right? Wrong! Wild cards allow non-matching symbols to match, increasing the number of things to which you must pay attention. Cascading face-offs can occur when you hand over a lost card, thereby revealing a new top card on your play pile.

View on BoardGameGeek
Players 3–6
Playtime 30 min
Age 10+
Year 2010
  • Party Game
  • Word Game
  • Trivia
  • Real-time
  • Pattern Recognition
  • Speed Matching

Prices · 2 offers · delivered to Canada · CAD

Best offer

Zatu Games ★ 96%

English edition · Ships from United Kingdom · In stock

$19.05 item
+ $28.04 shipping

$47.09

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  • Zatu Games ★ 96%

    English edition · Ships from United Kingdom · Out of stock

    $20.67 item
    + $28.04 shipping
    $48.71 Go to store

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