Scooby-Doo! Thrills and Spills
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Board Game

Scooby-Doo! Thrills and Spills

By (Uncredited)

The first player to move both of their player pieces all the way up the path to the Mystery Machine wins the game. A spinner determines how many spaces you move. If you land on a monster space you wind up the top and set it loose. Any game pieces it knocks over are returned to start. Ages 6 and up Includes: gameboard, plastic mountain pieces, legs, "C" shaped ring, Mystery Machine, top with handle, 8 movers, spinner, 3 monster cards, label sheet and instructions. An "electronic talking" version was later released which is the same game but adds speech (3 different phrases) as the top is spun.

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Players2–4
Playtime20 min
Age6+
Year1999
  • Movies / TV / Radio theme
  • Children's Game
  • Action / Dexterity
  • Electronic

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