Board Game
Glasnost
By J. Thomas Soltesz, Worthington Games
Game about peace and communications between the USSR and the Western world - the end of the Cold War. Players take sides as either Americans or Soviets. As players move around the gameboard according to the dictates of a die, they will eventually engage in debates on specific issues. A neutral player will judge which player has the better argument and award the winning side a Peace Chip. The player and side that accumulates the target number chips (this varies with the number of players) wins.
Players2–8
Playtime90 min
Age12+
Year1989
- Political
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