Goobles
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Board Game

Goobles

By Jacintha Kompella

Goobles is a game to help students identify and learn the relational structure of knowledge in a particular domain. Students have difficulty in connecting concepts and creating a sequence of concepts. This game will help students forge ideas about relationships and to build critical thinking skills. There are two types of cards: Category card: an umbrella concept (for example: Newton's Laws, Mechanics, Dynamics, Kinematics, etc.) that can be used to connect two sequences. There are two cards for each category. Term card: representing a more atomic concept, such as length, mass, velocity, speed, etc. There are four cards for each term (to increase the possibility of chain building). Each subsequent player either chooses one of his or her five cards to build a sequence or starts a new sequence and scores following: 5 points for playing a card with a strongly related concept. 2 points for playing a category card. -1 point for starting a new sequence. 2 bonus points for playing a card that joins two sequences. Components: 50 cards

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Age16+
  • Card Game
  • Educational
  • Set Collection

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