Mag·Blast (Second Edition)
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Board Game

Mag·Blast (Second Edition)

By Anders M. Petersen, Christian T. Petersen · Art by Ben Prenevost, Brian Schomburg, John Goodenough, John Matson

First edition with new artwork and extra Flagships, Actions and Ship upgrades. Upgrades include; 2nd Gun (2 Shots without Direct Hit being played); Security Force to prevent Boarding; Turret Defense (cannot be targeted by Fighters/Bombers); Long Range Cannon (allow Ships to fire into adjacent zones). Re-implements: Mag·Blast Re-implemented by: Mag·Blast: Third Edition

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Players2–8
Playtime20 min
Age10+
Year2002
  • Card Game
  • Science Fiction
  • Hand Management
  • Variable Player Powers
  • Player Elimination
  • Take That
  • Campaign / Battle Card Driven

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