Board Game
The LAN That Time Forgot
By Jeanne Aloia
The board game would be used to teach players the correct way to navigate around a LAN. Object To successfully navigate three paths: File transfer (FTP), Remote Login (Telnet), and Electronic Mail(E-Mail). The player who gets all three prize tokens first wins the game. Contents: a board, a die, prize tokens (FTP, E-Mail, Telnet), distinctive playing pieces, three sets of colored cards (FTP, E-Mail, Telnet).
Age10+
- Educational
- Roll / Spin and Move
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