Mine!
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Board Game

Mine!

By David G. Watts · Art by Wallace Nicoll

Players between them buy and operate twelve mines. For each of these the purchase price, overheads and actual mining costs are different. Reserves of ore and maximum production for each mine also vary. A neat and simple mechanism varies the price at which the output is sold according to the supply/demand situation. The object is to have the highest final value of cash and un-mined reserves.

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Players3–5
Playtime60 min
Age13+
Year1993
  • Economic
  • Industry / Manufacturing
  • Simulation
  • Auction / Bidding

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