Mush
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Board Game

Mush

By Alan R. Moon

This dice-heavy racing game is set in the great white north of Alaska, where the most efficient way of crossing those vast expanses is behind a team of sled dogs. Players must carefully manager their dogs in an effort to conserve their strength for the entire race. However, the dogs' strengths may be different depending on what type of dog the player selected at the beginning of the game: good weather dogs, bad weather dogs, or all-around dogs; each has its advantages and disadvantages. After picking the course to take over the modular board, the first player to avoid the avalanches and reach the destination city is the winner. This game is Out of Print and was part of the White Wind 1200 series.

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Players2–6
Playtime60 min
Age10+
Year1994
  • Racing
  • Variable Player Powers
  • Modular Board

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