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Board Game

Mobius

By Alessandro Montagnani, Simone Luciani · Art by Piotr Orleański

Players 1–4
Playtime 90–160 min
Age 14+
Year 2027
  • Science Fiction
  • Hand Management
  • Multi-Use Cards
  • Solo / Solitaire Game
  • End Game Bonuses
  • Variable Player Powers
  • Worker Placement

On the planet Mobius, civilization's relentless pursuit of progress was halted only by its own hubris. Attempting to harness time, they unleashed a temporal wormhole that devastated the land to its core. Centuries after the devastation, brutal factions wage war over the now stabilized time portals to claim the lost technological wonders of the past. Rather than rule over nothing in a plentiful world, they would rather be masters of an empty wasteland, uncaring for the temporal paradoxes they'll ravage the cosmos with. Mobius is a highly interactive worker placement game for 1–4 players. Taking control of one of six factions, players choose their path to victory. Whether through engine building, contract fulfillment, resource management, or sheer military force, every strategy must adapt as time itself continuously reshapes the board. In Mobius, it's not only a question of how much power you'll attain, but when you'll choose to fight. Featuring a unique system for gaining force from conflicts that have already happened or are yet to occur, manipulating the past and future. Raider Cards allow you to pivot, adapt your strategy, and surprise your opponents in battle. But every attempt to reshape time risks unleashing devastating Entropy. —description from the publisher

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