Expansion
The Bad Karmas and the Curse of Cthulhu: Volume 5
By Davide Garofalo, Riccardo Landi
The Bad Karmas and The Curse of Cthulhu is the new installment in The Bad Karmas series. Once again the fate of humanity is at stake but this time the fight is against Cthulhu and many other Great Old Ones. In this fifth, standalone volume our unlikely heroes find themselves in the 1920s, a world where obscure cults and cosmic horrors are spreading, and ancient, otherworldly powers are awakening. This time, The Bad Karmas have to keep their sanity and avoid falling into madness. As the madness rises, heroes can unlock special "last resort" actions that could help during the fight, but by reaching their madness limit they will suffer major setbacks for the remainder of the battle. The Bad Karmas and The Curse of Cthulhu is a cooperative tactical boss-battle board game, made even more immersive thanks to integration with the Teburu system, which automatically handles rules, effects, and story developments. This allows players to focus on tactics, cooperation, and narrative choices without slowing down the flow of the game. Work together to defeat the Great Old Ones who evolve and respond in real-time to player actions, and live a one-of-a-kind, immersive gaming experience. Volume 5 box includes: 3 unique Great Old Ones (Nyarlathotep, Shub-Niggurath, Ghatanothoa) 4 new Forgotten Heroes (the Bucher, the Nun, the Sailor, the Geisha) 2 double-sided board maps environmental elements standees —description from the designer
- Fantasy
- Fighting
- Expansion for Base-game
- Miniatures
- Real-time
- Electronic
- Grid Movement
- Cooperative Game
- Solo / Solitaire Game
- Action / Event
- Scenario / Mission / Campaign Game
- Dice Rolling
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