Board Game
完全感覚Counter (Kanzen Kankaku Counter)
By ラボメン1号 (LabMem.1)
In this abstract card game, players face cards whose answers are technically visible from the start: the number printed on the face corresponds to the density and quantity of shapes on the card back. The challenge is not hidden information, but the player’s unreliable perception—reading patterns quickly, trusting instinct, and discovering that “visible” does not always mean “easy to know.” The game includes three playable rule sets using the same deck: Counter, Trick Taker, and Memorizer. Kanzen Kankaku Counter (Pure Instinct Counter) is a card game of pattern reading and trick-taking in which players use cards numbered 2–11 in four colors, with card backs showing dense patterns that correspond to the hidden face values and is designed around quick judgment, pattern recognition, and the funny mismatch between what players think they saw and what is actually on the card. In the main Counter mode, players try to avoid revealing cards with matching numbers; in Trick Taker mode, players play cards while trying not to be the weakest card in the trick; and in Memorizer mode, players test memory and intuition by identifying or matching cards even though the information is technically visible but difficult to process during play.
- Card Game
- Pattern Recognition
- Trick-taking
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