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Board Game

Greenwood

By Chase Games Inc., Dizemo Entertainment

Players 1–4
Playtime 40–160 min
Age 14+
Year 2026
  • Fantasy
  • Variable Player Powers

The beautiful peninsula of Greenwood is run by a circle of druids and advertised as a sanctuary for magical animals and ideal vacation spot. But that version of Greenwood is a lie. In Greenwood, you play as Primal Spirits and lead your companions to save Greenwood. On each turn, you face the difficult decision of whether to use the abilities of your own companions, to use the abilities of other players’ companions, or to send one of your companions into the forest to improve your wayfinding and rescue mystical creatures. In the advanced game, each clan has a unique ability – a small additional rule that has a major impact on the game. What makes this special is that players can use the unique ability of any clan currently in play, not just their own. The game is played over the course of 3 nights and whoever scored the most victory points wins. —description from the publisher

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