Board Game
Helix
By Mathew Walkington, Rob Wright
The year is 1990 and the human genome project has just begun. Race against your fellow scientists to be the first to decode the human genome in this tactical, fast paced card game. Use the power of DNA to form Codons and perform extra actions whilst creating DNA Genes to score points. Will you make Genes to get ahead of the competition or chain dizzying combos to leave them in the dust. The aim of the game is to collect the most cards from your sequence as "Genes", the player with the most collect cards when the deck is empty (points) wins the game. Players use cards from there hands to form sequences of card in front of them. Each card has a DNA base and a segment of an action "Codon" on it, when cards are arranged in specific orders they form Genes which are collected from the sequence to form points. Cards may also form a complete Codons allowing players to edit their sequence and the sequences of other players. Codons allow players to insert, remove, swap, move, spin and play cards and can form combo effects. —description from the designer
- Abstract Strategy
- Print & Play
- Set Collection
- Multi-Use Cards
- Pattern Building
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