Board Game
Dice Keep
By Joshua Lukens · Art by Joshua Lukens, Richard Benson
Dice Keep is a 2-6 player dice adventure on 7 modular hex boards. Assemble any shape, then each turn: trade cards/artifacts, roll movement dice to move across terrains/portals, and act. Land hexes trigger Chance Dice rolls for monster battles (draw Battle card and fight monster by terrain, dice combat: roll white Battle Dice vs. black monster Dice; Crystals/Artifacts/Fortunes add dice/boosts). Win for Battle cards to buy Fortunes in Towns (exchange rates vary; set respawn). Crystal Keeps yield color Crystals (+1 Battle Die each, max 1/color). PvP if pawns collide (attacker wins ties, winner steals Fortune/Battles/Artifact). Death: respawn at last Town. First to defeat Iron Hill Keep wins. ~15 min/player. —description from the publisher
- Fantasy
- Fighting
- Adventure
- Medieval
- Area Movement
- Dice Rolling
- Push Your Luck
- Modular Board
- Trading
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