Board Game
Rising Dragon: Platoon Level Combat in the Invasion of Taiwan
By Greg Porter · Art by Peter J. Robichaud, Shayne Logan
October 1, 2034 marks the beginning of the conflict that unfolds in Rising Dragon, a standalone game and campaign setting for the Armageddon War system. With the United States turning inward in the wake of the catastrophic ‘Armageddon War’, China seizes the moment to assert its territorial claims, letting the world know that it is now the unchallenged power in the region. This sets the stage for a military showdown that spans East Asia, with Taiwan at the epicenter. Platoon Level Scale of 150 meters per hex 15 minutes per turn Continuous Chit-pull Activation 18 stamped dice for combat resolution Naval, amphibious, and urban conflicts Age: 14+ Players: 2 Playing Time: 1-3 Hours Scenario based The game introduces cutting-edge technologies, including hypersonic missiles, advanced amphibious operations, and features detailed maps that bring the battlegrounds of Taiwan and the wider region to life.Scenarios include the Chinese invasion of Taiwan, where hypersonic missile systems like the PRC Heaven Sword devastate Taiwanese defenses. —description from the publisher
- Wargame
- Dice
- Modern Warfare
- Scenario / Mission / Campaign Game
- Dice Rolling
- Take That
- Simultaneous Action Selection
- Hexagon Grid
- Critical Hits and Failures
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