Board Game
The Panzer Corridor: Rommel's Nightmare May 22, 1940
By Perry Moore
The Allies had planned it yet it was never executed. To cut off the panzer corridor and the German race to sea after its breakthrough by May 20th. Cutting off Rommel and others was inviting as their flanks were fragile until May 26 or so. If it failed, it would delay what historically happened. If a success, perhaps an entirely different outcome! The Panzer Corridor explores this never been done before "what if". No fantasy here like Case Geld silliness. The game presumes that the Arras attack on the 21st was postponed until the 22nd when French forces scheduled to attack Cambrai were diverted to Arras. The Cambrai attack never happened. With plenty of tanks with heavy armor, the Germans would be at risk. From the Somme River, French forces with two reserve armor units would strike from Amiens area along with part of the British 1st Armor Division, that had just arrived. This was Rommel's nightmare even in the historical sense. 280 counters, one 11x17 inch map, rules, charts. Units are battalions/regiments, with 6 hr. turns. French and British armor were more than a match for the panzers. —description from the publisher
- Wargame
- Print & Play
- World War II
- Dice Rolling
- Hexagon Grid
- Ratio / Combat Results Table
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