Expansion
Golem: Seals & Deals
By Corfix, Pierpaolo Paoletti, Simone Luciani, Virginio Gigli · Art by Klemens Franz
Seals & Deals is a modular expansion that features two modules, playable separately or together. Seals Module Introduces 9 Mechanism tokens positioned on the three Masters' tracks and three colored Mission decks. When a Master reaches a space with a Mechanism, the player gets the token (2 VP at game end), and a Mission card of the corresponding color is placed under the extension board. Missions can be completed during Golem activation, like workshops, but the Golem must be in a space of equal or higher height than the Mission (not necessarily in the same space). Each Mission requires payment of resources or gold; once completed, a cube is placed from your Mission board onto the card. The module also adds Neutral Golems that move together during the movement phase. Players can activate them by paying an additional cost, but only 1 per turn. Deals Module Introduces 3 New Characters, 12 New Book Cards, 18 New Neighborhood Tiles, 45 Commercial Pact cards (divided into 3 levels), and 40 Debt tokens. Each player receives 6 pacts (2 per level) through a draft, then plays one in front of them, taking Debt tokens according to the level. Played pacts provide permanent effects. During the game, additional debts can be accumulated. Each round, during Phase 8, debts can be repaid by paying the indicated cost; otherwise, victory points are lost with increasing penalties. —description from the publisher
- Fantasy
- Expansion for Base-game
- Novel-based
- Renaissance
- Set Collection
- Variable Set-up
- Variable Player Powers
- Worker Placement
- Income
- Action Drafting
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