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Board Game

Katana Spirits

By Geoffrey Chia · Art by Geoffrey Chia

Players 2–5
Playtime 30–45 min
Age 14+
Year 2026
  • Animals
  • Puzzle
  • Mythology
  • Grid Movement
  • Set Collection
  • Contracts
  • Grid Coverage

Train hard and defeat enemies with your Katana Spirits! Players assume the role of canine swordsmen who train their elemental Katana skills with polyomino tiles and defeat multiple enemies to earn points. On each player’s turn, the player is required to perform one of the following actions: Training: Move the Training Token within the Training Area, then take a polyomino Katana Tile and place it into the Player Card, or Rest to recover health. Combat: Gather Katana Tiles to defeat an enemy by meeting or exceeding the enemy's Combat Requirements. The final round when all players have taken the same number of turns will be triggered after all Bosses are defeated, or Minion Card Deck is depleted. The player with the most points wins the game. —description from the publisher Katana Spirits is the third title of the Shiba Senpai game series.

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