Board Game
Robotspil
Their are two decks 48 robot cards in red and green. At the start of the game the green cards are laid down in the grid so that all cards can be seen. Red cards are shuffled and they form the draw deck. On the card are robots with following characteristics: shape, mood and colour of the robot, type and number of legs, arms and eyes and shape of mouth and antennas. Player in turn throws two dice and then takes a card from the draw pile and tries to explain which robot it is. Two dice dictate which characteristics of the robot player can't use on the explanation. Die faces of the first are mouth, foot, arm and eye once and shape twice. Die faces of the second die are amount, size, mood and antenna once and colour twice. Other players put their playing piece on the robot they think is the right one. After everybody has placed their robots, the one with the right robot takes the corresponding card from the table as a point. If nobody guesses the right robot, both cards are discarded. If the explaining player uses one or more characteristics of the dice, the the player who notices it, will get the card as a point. The game ends, when all the cards are taken off from the table. Winner is the player with biggest pile of cards.
- Card Game
- Science Fiction
- Deduction
- Real-time
- Speed Matching
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