Ashes & Amber
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Board Game

Ashes & Amber

By David Falla de Acebo

You are the unspoken architect, the voice behind every turning point. From the first handprint pressed onto a cave wall to the code behind each digital invention, you will guide your civilisation through the great arcs of History. Which breakthroughs to embrace, which revolutions to ignite, which details to keep, which moments to cast in light... and which to leave in shadow - you will decide. This will be your version of our shared past, and our shared future. Will your choices echo through the ages? Ashes & Amber is a competitive civilisation game built around a brand-new mechanic: players build stacks of cards representing their cities. The game spans five eras — Prehistory, Antiquity, Middle Ages, Age of Discovery, and Modern Era. You will struggle through the catastrophe that strikes at the end of each era, and you will thrive by earning powerful accomplishments. Players will use five different decks, one per era, for a total of over 500 unique cards. Each player also selects a unique personal deck with asymmetric mechanics, which they will develop throughout the game. Player interaction is indirect, driven by shared objectives to complete both during the game and at its end. —description from the designer

View on BoardGameGeek
Players1–4
Playtime40–160 min
Age14+
Year2026
  • Card Game
  • City Building
  • Civilization
  • Variable Set-up
  • Multi-Use Cards
  • Solo / Solitaire Game
  • Events
  • Variable Player Powers
  • Turn Order: Pass Order

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