Board Game
Post-apocalyptic Escapades
By Jeremiah Donaldson
Post-apocalyptic RPG and story generator. Randomly generated map and goal. A different story every time. Lunatic Larry has ate too many mushrooms and riled up the local cannibals and bikers. Stop him from distributing kiloliters of his cult's shroom tea to create an army of hallucinating marauders. One way or another. Fight your way through strongmen, cannibals, and feral beasts as you survive the remains of a poisoned world as randomly generated maps and goals ensure no two games are the same. Playtime ranges from 15 mins-2 hours, depending on if you're chased down and killed by the first enemy you encounter or if the task turns into a grueling enterprise. ~30 mins is average. Requires one ten-sided die, tokens, and pen and paper to play. Rated 17+ for drug use and adult situations. —description from the designer
- Adventure
- Science Fiction
- Grid Movement
- Variable Set-up
- Cooperative Game
- Scenario / Mission / Campaign Game
- Dice Rolling
- Role Playing
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