Board Game
Nocturnis
By Maxine Metzger · Art by Maxine Metzger
In this peaceful flip-and-write game, players aim to lure different kinds of moths into their garden. Whoever manages to meet the delicate needs of each moth species and creates the most diverse habitat will score the most points and win the game. Players earn victory points by marking squares on their garden sheet and playing moth cards from their hand. Each moth requires a unique habitat: a combination of conditions, represented by symbols on a grid. Each round, a card with a shape is drawn from the deck. To play a moth card and score the indicated victory points (and sometimes bonus actions), players have to mark this shape in such a way that the corresponding symbols are within it. Larger moths can only be played by first collecting both wing cards. Bonus points are awarded for diversity, while overpopulation of a single kind of moth is to be avoided. —description from the publisher
- Abstract Strategy
- Environmental
- Card Game
- Set Collection
- Solo / Solitaire Game
- Pattern Building
- Paper-and-Pencil
- Simultaneous Action Selection
- Grid Coverage
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