Tales of Derring Do: Rules for Adventures from Dime Novels and Pulp Magazines
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Board Game

Tales of Derring Do: Rules for Adventures from Dime Novels and Pulp Magazines

By Chris Swan, Ian Colwill, Mike Blake

Pulp action rules. Fancy some Pirate; Cowboy; Gangster; Superhero Jungle or Mysterious Orient action? Want to Fight Nazis, Dinosaurs and Vampires? Then you'll need the latest in this very popular rule system. Includes scenarios, examples of play, and action cards to cut out.

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Players2–6
Year2023
  • Fantasy
  • Wargame
  • Book
  • Miniatures
  • Pirates
  • World War II
  • Scenario / Mission / Campaign Game

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