Board Game
Time Hammer: The Dual
By Michael Selvaggio · Art by Michael Selvaggio
Time HAMMER The Dual is for 2 players age 12+ and takes about 30-45 minutes. You will: play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill and raise their Repair Bonuses (to win the game). You Get: One rules booklet, 1 Die, 2 Historians, 12 cubes, 72 Poker size cards made of: Agents (Human, Fido & Bot[robots)), Commands, Epochs, Gadgets, HAMMERs, Jumps, Quarks and Info. Cards also generate random numbers like an eight sided die, so you will often,flip the Draw Decks’ top card, to reveal a Flux or Stasis when a random result is needed. —description from the publisher
- Bluffing
- Science Fiction
- Area Majority / Influence
- Events
- Race
- Worker Placement
- Action Points
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