Board Game
Age of Colors
By Gahraman Akbar
Age of Colors is a civilization-building card game inspired by color theory. Players manage colored cards representing different aspects of their empire—such as economy, military, and culture—and strategically combine them to purchase powerful cards, complete events, and gain victory points. Each turn, players use cards to either increase their skills or fulfill card requirements to acquire new abilities and bonuses. The game involves hand management, resource optimization, and set collection, where players aim to maximize the potential of their cards and outmaneuver opponents. The goal is to accumulate the most victory points by the end of the game through wise decisions, strategic purchases, and completing various in-game objectives. —description from the designer
- Abstract Strategy
- Card Game
- Educational
- City Building
- Civilization
- Action / Event
- Matching
- Slide / Push
- Income
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