A Society of Strings
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Board Game

A Society of Strings

By John Clowdus

In the not distant future, the threat of another global conflict forced the countries of the world to forge new alliances, and abandon old ones. In A Society of Strings, players are part of a clandestine group who has been charged of tugging the strings of society, to keep the world in a state of relative peace, but what is peace without conflict? Each player player secretly represents one of four global Super Powers, each with their own allies and enemies. Players place and manipulate Influence markers on locations belonging to the four Super Powers, in hopes of seeing their Alliance come out on top. Players gain and lose points based on the influence markers placed on their locations, as well as the end result of their enemy and ally Super Powers.

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Players3–4
Playtime45 min
Age9+
Year2009
  • Political
  • Hand Management

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