Board Game
1789
By Nicholas Hjelmberg · Art by Nicholas Hjelmberg
You play a committee member in 18th century France facing grave crises. Each crisis can be resolved through a reform but each committee member has his or her own secret objectives. Each committee member is either a Monarchist, a Republican or a Bonaparte. To win a Revolution victory for the Monarchists or the Republicans, you must start a revolution and name all your faction members (no more, no less). If you fail, the opponent faction may start a counter-revolution. If both fail, the Bonapartes win. The players take turns to play the following phases: Seat: Play a seat token next to two crises Vote: If all seats are occupied, play a secret vote for a reform (Monarchist/Republican). Purge: If the vote is not unanimous, play an open vote to purge a Committee member and have his or her seat token removed. Revolution: Optionally start a revolution by naming your faction members. If the game ends without a Revolution victory, committe members with fulfilled objectives win, e.g. Louis XVI win if all three reforms are Monarchist. —description from designer
- Card Game
- Deduction
- Worker Placement
- Voting
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