Dune: Shadow Emissary
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Board Game

Dune: Shadow Emissary

It is a time of great disturbance in Landsraad, House Atreides is no more, destroyed by the House Harkonnen on planet Arakkis, also know as DUNE. But, in this chaos, there is an opportunity. Many small houses are now in the spotlight as there is a hole in the fabrics of politics of the Imperium that must be filled. Emperor, Spacing Guild and Bene Gesserit sisterhood are on the lookout for their own shadowy representative in Landsraad. And there are talks of another faction of Fremen rising from Arakkis led by a mysterious, religious fanatic Muad'Dib. All of them are converging toward Imperium board of intrigue, looking for their Shadow Emissary. Dune - Shadow Emissary is a game for 1 to 4 players set in the Dune universe following the timeline in between games of Dune Imperium and Dune Uprising. Players will be representing small houses waging secret war on multiple planets and location using their agents to send troops into conflict or gain some resources. Objective of the game is to win conflicts and establish your rule on multiple locations until you have enough of them to trigger the end game. Player that scores the most points in Political power, location cards and house tokens is the winner. —description from the designer This game uses components from, and therefore requires that you own, Dune Imperium.

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Players1–4
Playtime60–180 min
Age12+
Year2024
  • Card Game
  • Science Fiction
  • Print & Play
  • Novel-based
  • Movies / TV / Radio theme
  • Hand Management
  • Multi-Use Cards
  • Deck, Bag, and Pool Building
  • Deck Construction
  • Zone of Control
  • Hidden Roles

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