Board Game
Haifischen: Ein Spiel mit Biss
By Jürgen Heel
In Haifischen, all 25 memory cards are shuffled and spread out in the middle of the table. A player throws both dice to determine which animal in which color needs to be rescued. When fishing for animals, the player turns over a card that must match the dice to take it. If the card doesn't match the dice, the card stays in the middle and the next player gets to throw the dice. The game ends when all the cards have been fished out of the lake. Then, the players reveal their rows. The sharks eat one colorful animal each from the player's row. The player with the most rescued animals wins; in the event of a tie, the player with fewer sharks in their row wins.
- Memory
- Dice Rolling
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