Board Game
Knight Hack: Medieval Warfare 1000 to 1400 A.D.
By Philip J. Viverito
Designed for the historical gamer who seeks period specific historical miniature reenacting of Medieval battles. Includes warfare in Western Europe, North Africa, The Near East and Eastern Europe in the Middle Ages. Best for non-tournament battles as the rules encourage asymmetrical scenario games. Uses a d10 and d6 to resolve mechanics. Scale 1" = 150' for 15mm and 25mm figures. Each turn = 15 to 20 minutes. Figure scale is flexible, from 5 to 200 men. Table size 4' x 6'. Originally published as Knight Hack: Medieval Warfare 1000 to 1230 A.D. 24 pages of rules, 38 pages of army lists.
- Fighting
- Medieval
- Wargame
- Miniatures
- Point to Point Movement
- Dice Rolling
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