Board Game
Dreadnought: Surface Combat in the Battleship Era, 1906-45
By Irad B. Hardy, John Young · Art by Redmond Aksel Simonsen
Dreadnought: Surface Combat in the Battleship Era, 1906-45, is a two-player simulation of surface naval warfare in the period 1906 to 1944 with the primary emphasis on the role of the all big-gun battleship (Dreadnought) in fleet actions. Historical and non-historical battles and naval campaigns are presented. Essential elements of surface naval warfare are recreated, including gunnery, torpedoes, ranging, damage control, formation handling and fleet coordination. Game Scale: Game Turn: 15 minutes Hex: 1968 yards / 1800 meters Movement: 4 knots Units: Individual Battleships & multiple Cruisers/Destroyers Game Inventory: Six 10 x 10.75" single color map sections One single-side printed countersheet (400 1/2" counters) One 16-page Dreadnought rulebook Two Player Aid Cards One SiMov Orders Pad Two 6-sided dice Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 4-15
- Wargame
- World War II
- Nautical
- World War I
- Action Queue
- Hexagon Grid
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