Board Game
Mecklenburg
By Kurt Eggert
The Players take turns to roll and move. The journey starts in Schwerin. The main route is marked by a red line. If he comes to a city marked with blue, he follows the blue line on the next roll and then uses the red main route again later. If a player reaches a place with a green dot, he must go back along the green line. The direction of the arrow on the main route must be carefully observed at both crossings. If a player reaches a place with the letter "A", he must skip a turn. Whoever can end their journey in Schwerin first wins. —user summary
Players2–4
Year1949
- Travel
- Dice Rolling
- Race
- Track Movement
- Roll / Spin and Move
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