Board Game
Sky, the Air-Men game
By (Uncredited)
My copy came with this equipment, but no rules: 1) Four sets of cards, numbered 1-12, with blue and white illustrations of mono-, bi-, and tri-planes, and dirigibles. 2) Four "value cards" (Distance, Altitude, Duration, and Speed) that will take any trick. 3) Four "Hazards" (Storm, Wind, Collision, and Stopped Motor) that make a trick valueless. Appears to be pre-WWI, based on illustrations and other packaging, including rules for a different card game called "Stage" (copyright 1904) and advertising inserts for old versions of Pit and Rook.
Players2
Year1910
- Card Game
- Transportation
- Aviation / Flight
- Trick-taking
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