Primal: The Awakening – Nightmare Expansion
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Expansion

Primal: The Awakening – Nightmare Expansion

By Alberto Parisi, Tommaso Mondadori · Art by Daniel Comerci

If you had the strength not of one, but of all the monsters on Thyera, you could put an end to this nightmare for mankind. - Nemon, Prime Seeker This first campaign expansion introduces 3 new monsters, as well as the Nightmare variant rules. It includes all components for the new monsters, 5 new quest (#31-35) that expand the campaign mode, and all the cards you need to play the Nightmare variant. The new monsters can be used in either Campaign mode, using scenarios provided in the Campaign book specific to this expansion, or in Expedition mode, playing the scenarios featured in this expansion rulebook. —description from the publisher This box contains many of the stretch goals from the Kickstarter Campaign not included in the Kickstarter Edition of the base game, including: - the unlocked monsters: -- Taraska; -- Xitheros; and -- the variants Zekath and Zekalith monsters (using the same miniature). - the different nightmare decks for each monsters from the base game and this expansion; - ...

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Players1–5
Playtime60–120 min
Age14+
Year2024
  • Fantasy
  • Fighting
  • Expansion for Base-game
  • Miniatures
  • Hand Management
  • Cooperative Game
  • Solo / Solitaire Game
  • Scenario / Mission / Campaign Game
  • Variable Player Powers

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