The Living Maze
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Board Game

The Living Maze

By Dan Feldmeier

A single player, rogue-lite, dungeon crawling, adventure card game. As the player, the number of adventurers you have are represented by ten-sided dice (d10) while a standee represents your location in the dungeon. Your dice pool determines your adventurers health and attack skill, meaning the more dice you have the more people in your party and thus your party has more health and a greater attack skill. The basics of playing: shuffle the room cards (which include halls, rooms, monsters, bosses, and traps) and draw a card. Your standee enters that room and resolves any actions needed (fighting or disarming/bypassing a trap). Next, draw a card for the Final Boss, attempting to create the shortest path to the Entrance card; the boss does not begin moving until a path has been created from the Final Boss to the Entrance. This continues until you have defeated the Final Boss, you've been defeated by monsters/bosses, lost your dice to traps, or you choose to leave the maze; however, if you are ever defeated by the Final Boss you lose the game or if you don't defeat him in a limited amount of time. —description from the publisher

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Players1
Playtime30–90 min
Age12+
Year2024
  • Card Game
  • Adventure
  • Medieval
  • Maze
  • Tile Placement
  • Modular Board
  • Network and Route Building

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