Board Game
RĂȘvelune
By Christophe Raimbault, Frédéric Dorne · Art by Anne Heidsieck
RĂȘvelune is a co-operative game of storytelling and deduction. As guides, you take turns imagining the adventures of your teammate, trapped in their dream. Turn by turn, they must deduce the hidden meaning behind each intervention. Will you succeed in freeing your teammate by guiding them wisely to the end of their dream? In more detail, the game is played over several chapters. During a chapter, the guides take turns inventing the adventures encountered by the Dreamer, respecting the narrative constraints of their guide card, e.g., a simple description, an obstacle, a cute moment, etc. The Dreamer, meanwhile, listens attentively to the story, then â once all the guides have spoken â must find the hidden meaning behind each intervention, with the help of their Dreamer cards, which are identical to the guide cards in play. A certain number of successful associations enables the Dreamer to move on to a new chapter, with changing constraints. Conversely, each failure draws the Dreamer deeper into their dream at the risk of not being able to get out... If the players all reach the end of the dream together, the Dreamer is freed and they win the game. âdescription from the publisher RĂȘvelune est un jeu coopĂ©ratif de narration et de dĂ©duction. En tant que Guides, vous devez imaginer Ă tour de rĂŽle les pĂ©ripĂ©ties vĂ©cues par votre coĂ©quipier, prisonnier de son rĂȘve. Celui-ci doit en retour rĂ©ussir Ă dĂ©duire le sens cachĂ© derriĂšre chaque intervention. Parviendrez-vous Ă libĂ©rer votre coĂ©quipier en le guidant judicieusement jusquâau bout de son rĂȘve ? RĂ©sumĂ© dâune partie : Le jeu se joue en plusieurs chapitres. Au cours dâun chapitre, les Guides inventent tour Ă tour les pĂ©ripĂ©ties rencontrĂ©es par le RĂȘveur, en respectant la contrainte narrative de leur carte Guide (exemples : simple description, obstacle, moment mignon, etc.). Pour cela, ils peuvent sâaider de leur carte Inspiration qui leur suggĂšre des mots-clĂ©.â Le RĂȘveur, quand Ă lui, Ă©coute attentivement le rĂ©cit puis â une fois que tous les Guides se sont exprimĂ©s â doit retrouver le sens cachĂ© derriĂšre chaque intervention, Ă lâaide de ses cartes RĂȘveur (identiques aux cartes Guide en jeu).â Un certain nombre dâassociations rĂ©ussies permet de passer Ă un nouveau chapitre, avec des contraintes qui Ă©voluent. A lâinverse, chaque Ă©chec entraĂźne le RĂȘveur plus profondĂ©ment dans son rĂȘve, au risque de ne plus pouvoir en sortirâŠâ Si les joueurs arrivent tous ensemble au bout du rĂȘve, le RĂȘveur est libĂ©rĂ© et la partie est gagnĂ©e.â âdescription from the publisher (French)
- Adventure
- Exploration
- Travel
- Cooperative Game
- Narrative Choice / Paragraph
- Deduction
- Role Playing
- Storytelling
- Communication Limits
Prices · 4 offers · delivered to Sweden · SEK
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Playin â 70%
Ships from France · In stock
+ kr 111 shipping
kr 299
Go to store- kr 166 item
Ludifolie â 88%
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