Board Game
Doom Cat
By Dylan Coyle · Art by Dylan Coyle, Lailamon
You're a young witch learning the ropes of magic. Unfortunately, your mischievous cat found your spell book and summoned demons! In Doom Cat, you must learn how to draw sigils. You start with 2 magic circle pages filled with numbered candles. Roll 3 dice and draw a line between 2 of the candles matching two of the dice. The cat steals the other die and knocks over a matching candle, making it unusable in future rounds. The game ends after 14 rounds. Highest score wins. Solo players must score 70 or more points per sigil card to win. Doom Cat comes with many goal cards that immerse you deeper into the world of sigil magic. Shuffle and play with a few random ones, or play them in order, progressively increasing the difficulty. Each scoring criteria incentivizes emergent beauty, giving each player a unique sigil each time! —description from the publisher
- Fantasy
- Dice
- Print & Play
- Variable Set-up
- Solo / Solitaire Game
- Dice Rolling
- Paper-and-Pencil
- Line Drawing
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