Board Game
Mafia Works
By Rhydon Vassay
Each player picks a faction to play (Mafia, Cartel, Yakuza, or Triad), and which scenario to use (Riot or Bank). An Ally and Action deck are created and the Scenario deck is placed next to the four-spaced Victory Track. Players are dealt a hand of four action cards and takes turns drawing and action card, an ally card, and placing a scenario card on the track, then using their action cards or ally's special abilities to impede other players by stealing or destroying their cards, preventing them from using abilities, etc. The goal of the game is to collect scenario cards for their victory points by using allies' power values to defeat them. When the "final job" card is placed on the victory track the game ends and players count up their victory points, with the highest score winning.
- Card Game
- Party Game
- Animals
- Humor
- Mafia
- Hand Management
- End Game Bonuses
- Open Drafting
- Once-Per-Game Abilities
- Track Movement
- Victory Points as a Resource
Prices · delivered to United States · USD
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