Taking Tiger Mountain by Oblique Strategy
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Taking Tiger Mountain by Oblique Strategy

By Daniel Bullock

Taking Tiger Mountain by Oblique Strategy is a cooperative game where players will navigate a modular maze of puzzles inspired by The Codex Seraphinianus by Luigi Serafini. There are no printed rules. "Conduct" is informed by a curated set of prompts taken from Brian Eno and Peter Schmidt’s Oblique Strategy cards. For instance, a card may read “What are the sections sections of? Imagine a caterpillar moving.” A sheet labeled “companion” is included, which outlines setup and potential game ending conditions. A book about a nonexistent language inspires a game without rules. What could be more Eno than a metaphor about collaboration and what we overcome to create art? —description from the designer

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Players3–7
Playtime90–120 min
Age12+
  • Abstract Strategy
  • Puzzle
  • Negotiation
  • Multi-Use Cards

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