Board Game
The Butterfly Collector
By Margaret-Rose Lester
You wake up to the sound of a clock striking midnight. Its dark. Your head aches. All you remember from the night before is dancing in a nightclub with a beautiful tall dark haired stranger. You lean over and put on the lamp, look around and find yourself in a small locked room. The room only has a single bed, side table with a lamp, wall clock, backpack and notebook and pen lying on the floor besides the bed. The only way out of the room is through the door which has a padlock on it. You need to find a key. This is a pick up and play, solo, horror, choose your own adventure card game. The rules are explained as you play the game. In order to win the game, you need to escape from the cabin before time runs out at dawn. Time is tracked by throwing a dice and moving down a time track on a card, before reading each card. You will either win by escaping from the cabin or lose when time runs out. Your decisions will either have a good outcome or a bad outcome which could suddenly end your game. -description from designer
- Card Game
- Adventure
- Dice
- Print & Play
- Exploration
- Horror
- Dice Rolling
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