Raid! Commando Operations, in the 20th Century
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Raid! Commando Operations, in the 20th Century

By Lakeside, Tony Merridy · Art by Redmond Aksel Simonsen

Raid!: Commando Operations in the 20th Century, is a tactical-level simulation of commando tactics and operations from World War II to the near future. First appeared in Strategy & Tactics magazine #64 (September/October 1977). From the introduction: Raid! The game is played by scenario. There are several historical scenarios as well as provisions for the players to make up their own. The map is a 3-color map. Units are two- or four-man fire teams, with individual tanks, truck, command centers, helicopters, etc. depicted. There are extensive and rational command control rules. Game Scale: Game Turn: 2 minutes Hex: 27 yards / 25 meters Units: 2 to 4 soldiers Game Inventory: One 22 x 34" six color maps One dual-side printed countersheet (200 1/2" counters) One 12-page Raid! rulebook One 6-sided dice (not included in magazine version) Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: .5-4 hours

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Players2
Playtime30–240 min
Age12+
Year1977
  • Wargame
  • Modern Warfare
  • World War II
  • Hexagon Grid

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